03Complete
Target Hit Detection

Targets detect shuriken hits with proper collision handling. Fixed phantom hit detection caused by ContinuousSpeculative mode by having projectiles notify targets directly.
Static target component
ScoreManager tracking
Hit flash feedback
Multi-hit support
Authoritative NotifyHit pattern
Bounds-based hit validation
Technical Details
ColliderSphere r=0.15
DetectionContinuousSpeculative
Flash0.1s white
Points100/hit
Learnings
ContinuousSpeculative causes phantom OnCollisionEnter on nearby objectsFix: Projectile calls
target.NotifyHit() directly instead of relying on target's OnCollisionEnterUse
bounds.Contains() to validate hit point is actually inside target0be7fe3 Add static target component86aa1b9 Add ScoreManagerb0bfcf3 Fix duplicate hit detectionc00b49b Bounds check for false hits

